We are very excited to share our next content update and can’t wait to see what you think of it. As always, we’ve tried our best to avoid issues that could get in the way of you being able to provide us with feedback.
If you have an issue to report, you can check this list to see if it's a known issue or something we are actively working on! You can also view our full patch notes here:
https://www.slimerancher.com/news/slime-rancher-2-patch-0-5-2-notes
As always, we treasure all of our players and are looking forward to your impressions of our latest update!
Fixes
- Patched up an area in Powderfall Bluffs so players no longer fall through the ground
- The beach umbrella gadget is now only available from a treasure pod
- Fixed an issue where linked cannons could be placed in invalid locations
- Fixed flag gadget blueprints to display the correct required resources
- Updated Small Trellis to display correct fabrication cost
- Fixed an issue in which quitting mid-session on PS5 could cause save file issues
- The game now pauses when PS5 players use the PS button to return to the home screen. No FOMO necessary
- Linked cannon gadgets now display the correct names when targeted
- Fixed a bug where notifications would incorrectly populate during game intro transition screens
New Issues
- Distant slimes in the snow will display as pale blue
- The Gordo burst is missing a particle effect and will not display as expected
- Reflections of some objects in water can appear stretched out and distorted
- Rumble on Dual Sense controller is currently set higher than expected
- There is a Minor performance hit when opening the Slimepedia
- Some Russian fonts have inconsistent weights
- Damaged Tarr lose their perfect rainbow mouth
User Interface
- Steam’s controller settings may cause PlayStation controllers to display Xbox buttons - disable Steam’s Input to solve this
- Gadget placement indicator will not display over snow which has been disturbed (contains foot/slime prints)
Graphics/Art
- Some Tangle Largo combinations have minor texture issues or inconsistencies
Systems/Content
- There are some cases of odd behavior that may occur when slimes are stacked due to various factors
- Ringtail Largos appear to have evolved some resistance to Angler Slimes; sometimes they will not be dazed when preparing to pounce!
- The Plort Collector has incorrect range from which plorts can be retrieved; moving a step away from the collector should resolve this
- Batty Cotton Largo wings not attached correctly
- Shadows appear on Feral Phosphor Largos
Controls/Movement
- Sprinting over some objects may cause Bea to leap unexpectedly
Audio
- Loading into the game next to an opened Treasure Pod will cause the opening sound to replay
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