We hope you’re all excited for this update; we've worked on a lot of things to help make your Slime Rancher 2 experiences even more wiggly!
If you have an issue to report, you can check this list to see if it's been fixed in this update, or if it's a known issue that we're actively working on! You can also view our full patch notes here:
https://www.slimerancher.com/news/slime-rancher-2-ranching-in-style-update-1-3-0-notes
As always, we treasure all of our players and are looking forward to your impressions of our latest patch!
Fixes
- Fixed a bug where teleporting to a new area while still loading into the current area could lock the screen
- Corrected some locations in the Terrarium which could cause slimes to float, gadgets to not display, and drones to not be able to collect certain resources
- Picking up a Distributor while it contains a radiant slime will no longer strip being radiant from it
- Removed an exploit with Link Cannon’s being able sell plorts without losing them
- Corrected an issue with the filter in Polestar Provision displaying Blueprints and Variants when it shouldn’t have
- Fixed several minor graphics issues
- Fixed various key/button binding issues
- Fixed various collision issues
- Fixed several localization issues
Known Issues
Issues we are aware of and investigating.
Graphics/Art
- The screen will freeze if you are holding a Resource Detector while the targeted resource despawns - dropping the detector will unfreeze the screen
- Sloomber Slime clouds are not visible within the Dream Lantern effect
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