We have a patch out to solve some of the v 0.4.0 issues and hope this lets everyone focus more on exploring the new gadgets functionality so we can see your amazing creations!
If you have an issue to report, you can check this list to see if it's a known issue or something we are actively working on!
As always, we treasure all of our players and are looking forward to your impressions of our latest update!
Fixes
- Fixed an issue where slimes would sometimes disappear from their corrals
- The teleporter line west of Powderfall Bluffs now displays correctly on the map
- Fixed an issue where some players were soft locked after getting knocked out
- Fixed an issue causing some players to fall through the ground in Starlight Strand
- Updated the Fabricator grid to correctly indicate new items
- Fixed an issue where a gadget in the first favorite slot clears when using a controller and the gadget bar was full. Your favorite gadget should remain #1 now
- Players can now obtain the Tall Amber Cypress in a new pod in Ember Valley
- Fixed Slimepedia entries to correctly show a total current count of 262 items
New Issues
- There is a patch in the Gully ranch expansion where gadgets will not display after teleportation; relogging will make them display again
- The key-binding to access the gadget menu will be double bound if already rebound prior to the v0.4.0 update - please reopen your keybinding and change to resolve
- Non English keyboards will not display the correct keybinding for the “Previous Slot” binding option - please try switching the keyboard language to English as a workaround
- French language keyboards have formatting issues when viewing the keybinding options - please try temporarily setting to English as a workaround
- Currently placed gadgets with placement timers will have those timers reset after updating to v0.4.0
- New Slimepedia UI does not have all audio set up
- In certain locations on snow, placing some gadgets may not display placement as expected
- Visual effects from placing gadgets is pending optimization and may notice frame drop on some GPUs
- Turning on a second boombox will result in both boom boxes being turned off
- Tarr and their splats appear pixelated on Xbox
- Steam’s controller settings may cause PlayStation controllers to display Xbox buttons - disable Steam’s Input to solve this
User Interface
- The conservatory is currently mapped under Rainbow Fields and will not display as its own area on the map
Graphics/Art
- Conservatory-related assets and effects are pending additional optimization
- Some Dervish and Tangle Largo combinations have minor texture issues or inconsistencies
Systems/Content
- There are some cases of odd behavior that may occur when slimes are stacked due to various factors
- Ringtail Largos appear to have evolved some resistance to Angler Slimes; sometimes they will not be dazed when preparing to pounce!
- The Plort Collector needs adjustment/corrections to the range from which Plorts can be retrieved; moving a step away from the collector should resolve this
- Batty Cotton Largo wings not attached correctly
- Shadows appear on Feral Phosphor Largos
Controls/Movement
- Sprinting over some objects may cause Bea to leap unexpectedly
Audio
- Loading into the game next to an opened Treasure Pod will cause the opening sound to replay
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